------------------------------------------------------------------------ | Guild info on herbalist. A gamma level druid and woodsman guild. | | --------------------------------------------- | | [Level 01] | | New Spells: mix healing balm | | [Level 01] | | New Skills: find herbs | | [Level 02] | | New Spells: mix antidote | | [Level 03] | | New Spells: mix potion of the warrior | | [Level 04] | | New Spells: mix waking salts | | [Level 05] | | New Spells: mix potion of the priest | | [Level 06] | | New Spells: mix potion of the rogue | | [Level 06] | | New Skills: herb lore | | [Level 08] | | New Spells: mix potion of the mage | | [Level 08] | | New Skills: mixing lore | | [Level 09] | | New Spells: mix balm of protection | | | | --------------------------------------------- | | Required guilds needed to join this guild: | | Maxxed in one of the following: | | druid, woodsman. | ------------------------------------------------------------------------
Herbalist guild members are taught the knowledge of herbs and the medicinal purposes they have when used in a certain way. They learn about all different kinds of herbs that can be found out in the wild and how to scavenge around to find them. Herbalists also learn to mix the herbs they find together to make medicinal potions and balms.
============================================================================== Help on spell : Mix healing balm Guild Level : Gamma Spell type : Special Sp Cost : 386 Casting time : 10 rounds Affecting skills : mixing lore Affecting stats : wis Base Experience Cost : 572 ============================================================================== With this spell, the herbalist enhances the natural healing properties of willow bark and yellow cactus with magical energy to create a magical healing balm that possesses tremendous healing abilities. ============================================================================== Created By : Sigwald ============================================================================== ============================================================================== Help on skill : Find herbs Guild Level : Gamma Skill type : Miscellaneous Ep Cost : 146 Using time : 8 rounds Affecting skills : herb lore, lore of the soil shamans Affecting stats : wis Base Experience Cost : 571 ============================================================================== This skill allows a learned herbalists to search his surroundings to find useful herbs, berries or roots that he can use to mix balms or potions. It is known that the type of terrain impacts on the herbs one can find. Yellow cactus grow mostly in deserts, edelweis are found in hills, mountains and valleys, dwarf pinecones in forests, roots of mandrake in swamps and marshes, blue daisies grow mostly in plains and tundras, willow bark can be found close to rivers and meadows and the vilbor alga grow both in lakes and oceans. ============================================================================== Created By : Sigwald ============================================================================== ============================================================================== Help on spell : Mix antidote Guild Level : Gamma Spell type : Special Sp Cost : 350 Casting time : 10 rounds Affecting skills : mixing lore Affecting stats : wis Base Experience Cost : 693 ============================================================================== With this spell, the herbalist can create a magical antidote that will fight off almost any poison. Power of the druid will affect efficiency of the antidote that might only weaken a strong poison. To mix such an antidote, it is needed to have some willow bark and a blue daisy. ============================================================================== Created By : Sigwald ============================================================================== ============================================================================== Help on spell : Mix potion of the warrior Guild Level : Gamma Spell type : Special Sp Cost : 614 Casting time : 10 rounds Affecting skills : mixing lore Affecting stats : wis Base Experience Cost : 482 ============================================================================== Using his knowledge over the potent herbs one can find in nature, a herbalist can prepare a potion that will provide enhanced strength and endurance to its drinker. The potion ingredients are a mandrake root, a blue daisy and a dwarf pinecone. ============================================================================== Created By : Sigwald ============================================================================== ============================================================================== Help on spell : Mix waking salts Guild Level : Gamma Spell type : Special Sp Cost : 368 Casting time : 10 rounds Affecting skills : mixing lore Affecting stats : wis Base Experience Cost : 572 ============================================================================== With this spell, the herbalist creates some special salts that have a very acrid odour and can clear the head of someone. These salts prove very often strong enough to make someone regain his spirits even after being stunned by a violent blow. Creating these salts requires a yellow cactus and some willow bark. ============================================================================== Created By : Sigwald ============================================================================== ============================================================================== Help on spell : Mix potion of the priest Guild Level : Gamma Spell type : Special Sp Cost : 614 Casting time : 10 rounds Affecting skills : mixing lore Affecting stats : wis Base Experience Cost : 512 ============================================================================== A herbalist can prepare a potion that will enhance the abilities of priests, giving them increased wisdom and insights, as well as additional magical regeneration. In order to prepare such a potion, the components needed are some willow bark, a blue daisy and a silver edelweis. ============================================================================== Created By : Sigwald ============================================================================== ============================================================================== Help on spell : Mix potion of the rogue Guild Level : Gamma Spell type : Special Sp Cost : 614 Casting time : 10 rounds Affecting skills : mixing lore Affecting stats : wis Base Experience Cost : 482 ============================================================================== Using powers present in some herbs, a herbalist can use his magic to create a magical potion that will provide agility and resistance to fatigue. This spell requires a yellow cactus, a dwarf pine cone and some vilbor alga. ============================================================================== Created By : Sigwald ============================================================================== ============================================================================== Help on skill : Herb lore Guild Level : Gamma Skill type : Mastery Base Experience Cost : 1198 ============================================================================== Training in this skill allows the herbalist to master the knowledge of useful plants that can be found in Nature and that are suitable to the mixing of special magical potions. It allows the herbalist to find more and better suited plants. ============================================================================== Created By : Unknown ============================================================================== It can be trained up to 30 percent of your skill max at level 6. It can be trained up to 60 percent of your skill max at level 7. It can be trained up to 80 percent of your skill max at level 8. It can be trained up to 100 percent of your skill max at level 9. ============================================================================== ============================================================================== Help on spell : Mix potion of the mage Guild Level : Gamma Spell type : Special Sp Cost : 614 Casting time : 10 rounds Affecting skills : mixing lore Affecting stats : wis Base Experience Cost : 512 ============================================================================== Based on knowledge of Nature, a herbalist can use proper herbs to create a magical potion that will greatly enhance mages' abilities, increasing their wits and magical regeneration. That potion requires a mandrake root, a blue daisy and a silver edelweis to be mixed. ============================================================================== Created By : Sigwald ============================================================================== ============================================================================== Help on skill : Mixing lore Guild Level : Gamma Skill type : Mastery Base Experience Cost : 1198 ============================================================================== Training in this skill allows the herbalist to master the knowledge of mixing properly special plants in order to create magical potions. The herbalist can therefore use with an optimal efficiency the power of the plants and ingredients of the potions. ============================================================================== Created By : Unknown ============================================================================== It can be trained up to 35 percent of your skill max at level 8. It can be trained up to 70 percent of your skill max at level 9. It can be trained up to 100 percent of your skill max at level 10. ============================================================================== ============================================================================== Help on spell : Mix balm of protection Guild Level : Gamma Spell type : Special Sp Cost : 402 Casting time : 10 rounds Affecting skills : mixing lore Affecting stats : wis Base Experience Cost : 572 ============================================================================== To create such a balm, the herbalist needs some willow bark and vilbor alga. ============================================================================== Created By : Sigwald ==============================================================================